FORGOTTEN HOPE 0.5B DEDICATED SERVER VERSION

Unpack to your X:\Battlefield 1942\Mods\ and run BF1942.EXE with +game FH, 
and create a DEDICATED SERVER ONLY. BF Version 1.45 or newer required.


INTRODUCTION:

We do not promote any actions or beliefs of Nazism nor Japanese Imperialism.
If this is distributed to any country where it is illegal to display or distribute any Nazi or imperial imagery,
then you as the user, assume full responsibility, risk and liability, legal or otherwise,
associated with the use of these files.

HISTORY:
**********************************************************************
VERSION 0.5B (PUBLIC BETA)

Removed most unfinished vehicles, weapons and maps
Too much to list
**********************************************************************
VERSION 0.5A (CLOSED BETA)
Too much to list
**********************************************************************
VERSION 0.4G (CLOSED BETA)
Fixed Nagant grenade crash
Added Ju52
Completely recoded Me323
added new textures
fixed textur bug of the defgun and fletcher
added model files for the cromwell
and various other fixes (look in the internal forum for more info)
**********************************************************************
VERSION 0.4f (CLOSED BETA)

Important for mappers:
The correct vehicle names are:
Flak18/36 and SdKfz10/4
Don't get mislead by the folder names

fixed some tankguns explosion effect
fixed LCVP door
fixed small arms hit effect at planes
fixed MG34 tripod seat
fixed Panzer2 Wheels
fixed No2 reload animation
fixed PanzerIV tankrider animation
fixed BoB coop crash
fixed Ju88 gunners AI
?fixed El Alamein crahs bug
added new damage code Splash AA gun Big
added Audacity
added Cromwell
added Flak18
added Flak18/36 (stationary)
added BarriageBlimp
added BarriageBlimp2
added SoldierLeg
added Omaha_Bunker_01
added Omaha_Bunker_02
added Omaha_Bunker_03
added Omaha_Bunker_04
added trench set
improved some maps
more not mentioned fixes
low poly col boxes for a bunch of planes
moved Hands more to center
removed Swordfish from Enterprise
icreased plane coll damage by 50%
increased Landmine damage against tanks by 100%
adjusted planes speeds
-Control points added to Bocage, Berlin now work, and spawn the appropriate vehicles.
-Fixed the init.con bug that caused a crash when choosing the American close combat kit on American maps that had the bug.
-Added the flak18 to Berlin and Battle of the bulge and Dvina_River, could contain placement errors but should be ok provided they were exported like the howitzers, but we'll see.
-Fixed the bad placement of howitzers, they should be more effective now on the maps that had them.
-Fixed Ticket rates on Coral Sea
-Stalingrad and Omaha Beach are now infantry only maps (except scout scars on Stalingrad)


Guadalcanal Coop crashing
**********************************************************************
VERSION 0.4d (CLOSED BETA)

before you installl it delete any previous FH version

new aiming code for semiauto rifles
increased min devitaion for pistols
moved bf110 backgunner muzzleflash
fixed La7 guns
fixed La7 flight behaviour
fixed Pz747(r) icons
fixed M3Stuarts Turret problems
added He111 "stick"
moved Fw190 nosecam
moved Ju88 frontgunner
added horn to willymg, willySAS
added new classes
added mg ammo icon
added Rufe
added Yamato catapult/new body
added Yamato AA turret fix
added NagantGrenade
added new T34/76 turret
added new Panzer II
added Swordfish-T
added BAR1918 bipod
added new M1Carbine
increased handweapons min damage
removed Wreck explosion splash damage
deleted M1Carabine standardmesh files
new texture files
new texture file system
some maps are removed for the main installation
new units
and many more fixes
new german submarine classes
new stug3g
**********************************************************************
VERSION 0.4c (CLOSED BETA)

fixed Stuarts turret rotation speed
fixed Hanomag texture problem
added horn to Kbelwagen
fixed Ju88
fixed Garand middle-of-mag reload
fixed Chi-Ha Statemask problem
fixed Chi Ha Ai bug
fixed Stationary_Type99 crash bug
fixed billboard on trees
fixed italian assault HUD problem
fixed rifles hiteffects
fixed seatproblem on SU and GB Halftracks
fixed RoF for all planes
fixed ammosupply for most planes
fixed BrenVs muzzleflashposition
fixed Staghound AA handplacement
fixed Staghound AA shell ejection position
fixed m10 tankrider position
fixed SBD backgunners mg firing only one barrel
fixed dt1928 hand placement
fixed firing animation for bolt action rifles
fixed No4 grenade ammosupply
fixed ingame menu to get up to version 1.4
fixed Staghound Mgunnercockpit
fixed M19 selfhit problem
fixed TS Boot AI
fixef bt7 coax mg position
fixed mustang cam position
fixed Val-R, Val-T backgunner weapons
fixed RoF for bolt action rifles
fixed planeguns velocities
fixed SBD Glass transparency
fixed Ju88A sounds
fixed Ju88A muzzleflashes
fixed Ju88A weaponmovements
fixed Ju88A splash damage armor
fixed German NCO crahs bug
fixed Ju88A transparency problem
added German desert NCO with K98
added fixed panzerIV model
added fixed Hanomag model
added fixed wespe model
added fixed Me262-b model
added Wreck_LA7 model I forgot the first time
added wrecked_Ju88 model I forgot the first time
added Ju88A and Radarbunker icons
added Horn to Ju88 pilot
added fume to katyusha rocket launch
added resized M1/M1A1 models
added shake effect to p47
added new effects for cal50, 20mm groundhits
added new mg/handweapons waterhiteffects
added new bolt action rifle muzzleflash
added e_Dandelion1
increased bolt action rifles RoF
reduced number of planeshells to reduce lag
removed No2 shell ejection
new russian destroyer class added
some maps modified
**********************************************************************
VERSION 0.4b (CLOSED BETA)

before you installl it delete following files in your FH folder animations.rfa, objects.rfa,
game.rfa, menu.rfa, standardmesh.rfa, Battle_of_Orel-1943.rfa, Omaha_dedication.rfa

added Stick for Bf110, me262, ju87, bf109, fw190, komet and variants
added dummy icon_grenade97
added dummy icon_vierling
added dummy Icon_SdKfz10-4
added dummy icon_spotter
added MG deploy to M3A1, M3A1GB, M3A1SU
added Dt1928Tripod
added Pz747(r) wreck
added HanomagM minedeploy vehicle
added M3A1M minedeploy vehicle
added steering wheel for SdKfz7
added SdKfz10/4
added Bipod to Type96
added resized Grenade97
added fixed tiger hull
added resized Panzerfaust100 warhead
added resized M1s
added overheat to Mks5 20mm cannon
removed CrusaderIII wreck until replacement
removed useless icon from Me323
removed PIAT rocket fume
removed browning from Enterprise (forgot it there)
removed shells from mustang for testing purposes
removed TT33 from russian AT soldier
fixed StaghoundIIIAA wreck
fixed wrecks livetime
fixed G43 position
fixed G43 trigger position
fixed Mg34tripod gunposition
fixed SVT40 trigger postition
fixed Garand position
fixed Garand Grenade position
fixed Garand trigger postition
fixed Mas36 position
fixed arisaka bolt position
fixed arisaka position
fixed Arisaka grenade position
fixed Nambu mag position
fixed Daihatsu Mg position
fixed Yamato AA gun flash
fixed Yamato AA mgs positions
fixed torpedo damage against ships
fixed Fubuki torp launcher
fixed Typhoon cam
fixed Typhoon code
fixed german desert defense icon
fixed Garand ammo clip
fixed G43Grenade, ArisakaGrenade, Mas36 grenade code
fixed stationary Type99 handpositions
fixed early waterbomb explosion
fixed Juno AA sound bug
fixed jap planepositions
fixed StaghoundIII muzzleflash
fixed funny lumber bug
fixed ostwind cockpit bug
fixed dt1928 shell ejection position
fixed BA64s mg position
fixed modele37 ring position
fixed SAS willy crosshair
fixed soldier field of view
fixed Defiant right gear
fixed Brentripod
fixed typhoon wreck (back of mustang appeared)
fixed PIAT projectil sound
fixed disarmpack animation
fixed Panzer4 tankrider animation
fixed schnellboots reload problem by removing mag
fixed Pz747(r) mg position
fixed M1A1 trigger position
fixed Market Garden SP crash (no LCVPs!!)
fixed Yamato positionmarker placement
fixed WaterVal, WaterSBD ammoicons
fixed Ostwind selfhit while moving
fixed mg34 mag position
fixed Tobruk crahses
fixed Orel guardhouse problems
fixed Mas36 grenade position
fixed Yamato enginesmoke
fixed Midway crashes when taking radar bunker as jap
fixed Chi-Ha mg view appearing outside
fixed Stuart splash damage
fixed Mas36 mag cover position
fixed type96 trigger position
moved Torpedoboots ladders
made mgdepoy projectiles invisible
made Z4 spawn Barkasse instead of LCVP
rearmed SdKfz251 with mg42 for later war use
increased height of Watervals on yamato a little bit
increased spring strenght on puma back wheels
increased damage for low armor against wood
increased bomb damage against ships
increased accuarcity of coax mgs
reduced AT rockets range 20%
reduced At rockets accuracity slightly
reduced AT rockets damage slightly
reduced tankgun damage slightly
changed Piat firing sound
lowered jap planes on carrier
adjusted Yamato HP
Gato and Sub7c got right splash damage id
added henderson field map
new textures & tweaked once
work on some maps
tons of bugfixes
added new maps
added new sounds
fixed ba64 (needs still work)
**********************************************************************
VERSION 0.4a (CLOSED BETA)

before you installl it delete following files in your FH folder objects.rfa, game.rfa, menu.rfa, standardmesh.rfa, karelia.rfa

added Pz747(r) (captured T34-85)
fixed statemask bug (Puma, PantherD, SSPK, SSPAA, Churchill, SdKfz7)
deleted KaitenII
deleted standardmesh/wheel_front_right;wheel_front_left
deleted all B64* standardmesh files (not Ba64)
--> renamed B64 BA64
fixed Val-T ammo supply
fixed SdKfz7 tower/sides
fixed P47 cam position
fixed P38 cam position
La7 now flyable
--> renamed StuGIVG to StuG3g
added new Bf110 cockpit (not used yet)
fixed M1A1 ammo icon
?adjusted M1A1 position
work on ju88
--> renamed SpitfireIb SpitfireI
?adjusted No2 Haneposition
fixed menu (added dummy icons for every class)
fixed hit effect against planes for cannons 3<<7,5cm
adjusted small weapons damages against planes
increased pistol/mp range damage
Ju88 flaps polys are turned
fixed bumping vehicles
some maps improved
added or improved some textures
added map: omaha dedication
and many more fixes + improvements to many to list
**********************************************************************

Version 0.4 (CLOSED BETA)
new textures
map improvements
new sounds
improved sounds
fixed chi-ha back mg
fixed Brummbr mg34 placement
fixed Tripodmg entry
fixed Ostwind weapon
fixed Puma coaxial mg placement
replaced PanzerID coaxial Mg42 by Mg34
fixed Panzer4D front mg placement
fixed Panzer4h coax mg placement
fixed Panzer4h front mg placement
fixed Panzer4 coax mg placement
fixed Ju88 gear
fixed Ju88 simple and wrecked model placement
fixed Komet Mg sound
really fixed Me262C rocket flight
fixed Testranges placement (aichi Val)
changed Ar234B order of weapons to match the icons
fixed Ar234 Cannonplacement / sound
fixed Mg34V muzzleflash position
fixed Daimler muzzleflash position
fixed CrusaderIII coax mg position
fixed M3A1 brenposition
fixed Defiant 1Pcockpit position
moved LA7 flaps
moved LA7 cockpit
moved Mustang bombs
moved P38s cam
moved P47 cocpkit
fixed stationary mg34 position
fixed Staghound3 coaxmg position
fixed Staghound3 muzzleflash
fixed StaghoundAA muzzleflash position
fixed T34 muzzleflash position
....

Notice THAT THIS VERSION IS FAR FROM THE PUBLIC 1 RELEASE !!!!


There are still a bunch of bugs to solve and textures/maps/models to improve.
Also the Balancing is not final. A part of the Danage is not like in reality to keep the fun.
There is no fun to attack a Tiger with an medium tank with a weak cannon and do NO damage or kill medium tanks with one shoot from a panzerschreck.

SO DONT EXPECT TO MUCH !!!!!!!!!!

The closed beta gives you only an impression what the mod will be in the future.


ALL NEW VEHICLES / WEAPONS (VERIONS NOT MENTIONED) and MAPS:

WEAPONS:
-Ariska
-Bren
-G43
-Garand
-Greasegun
-Grenade Type 97
-Mas36
-Mas38
-MG34
-Grenade Modele 37
-M1
-Mosin Nagant
-Nambu
-No2
-Panzerfaust (100)
-Piat
-PPSH
-SVT40
-TT33

VEHICLES AIR:
-AR234
-B25
-Betty
-BF110
-C47 (not usable yet)
-Dewoitine 520
-Defiant
-FW190
-Ho 229
-He 111
-He 115
-Ju 88 (ours not the dice one)
-Komet
-La 7
-Ma 202
-Me 262
-Me 323
-Mig 3
-Ohka
-P38
-P47 (Razorback)
-P47 (Republic)
-Typhoon

VEHICLES LAND & Static Guns:
-Ba64
-Brummbr
-BT 7
-Churchill
-Crusader 3
-Daimler
-Sherman Firefly + more sherman variants
-Howitzer (105mm)
-Jagdpanzer
-Stuart
-Duster
-Jackson
-Matilda 1
-Matilda 2
-Ostwind
-Panther D
-Panzer 2
-Puma
-Panzer 4 (some versions)
-Schwimmwagen
-Sdkfz 7
-Sdkfz 222
-ssp (versios not only very beginning version not done) (disregard it)
-Staghound
-Stug3B
-Stug4G
-Flak Vierling

VEHICLES WATER:
-Barkasse
-TIRPITZ
-Schnellboot29
-Schnellboot38
-Schnellboot61
-Sturmboot

and a lot of vehicle versions

MAPS NEW:
-atlantic
-battle of dinant
-battle of okinawa
-battle of orel
-battle of tawara
-battle of valirisk
-Blitzkrieg the beginning
-Braunwald
-Crete
-danzig
-Dvina River
-Frontline
-Kaukasus (also winter version)
-norway
-operation bagration
-operation bridgehead
-peenemnde
-wernheim

Maps VERSIONS:
-BERLINSTREETS
-CHarkov Winter

AND SOME OTHER COOL EFFECTS & STUFF.......

DONT EXPECT TO MUCH !!!!!!!!!!

The closed beta gives you only an impression what the mod will be in the future and very much stuff isnt unfinished & buggy !!!!

**********************************************************************
VERSION 0.3G (INTERNAL)

before you installl it delete objects & game .rfa

FIXED MAP CRASHES + SEVERAL BUGS
FIXED BUMPING: T34, M3a1, Hanomag (NOT IN THE RELEASED VERSION DUE TO STANDARTMESH_001.rfa BUG)
**********************************************************************
VERSION 0.3f (INTERNAL)

NOTE: before you sintall it delete following stuff:
animations.rfa, standartmesh.rfa, objects.rfa, game.rfa
and following map .rfas in your FH mod directory:
all bf standart map rfas + aberdeen + battle of britain

fixed Me262C rocket flight
reduced plane HP
fixed crusaderIII wreck
fixed AI Handweaponusage
fixed B17 MGs velocity/devitation
corrected 2pounder penetration capability
updated Hangar and repairpads vehicle usage
PoW turrets should be fixed
removed Lod for all fletcher type ships
replaced Panzer4 tankrider animation
added M1carabine
added Panzerfaust100
added G43/G43Grenade
added SVT40
added Mas36/Mas36Grenade
added Arisaka/ArisakaSniper/ArisakaGrenade
added Type96
added No2
added Greasegun
added Grenade97 (Type97 grenade)
added fixed Mas38
added fixed Modele37 grenade
added SpitfireIb
added Ju87b
fixed MosinNagant animations/placement
fixed GarandSniper scopeplacement
added fixed Chi-Ha hull
fixed Mg deploy code
readded deployable Mg to Hanomag (won't kill yourself anymore)
added Bt7 
added M1A1
work on Ju88
work on He111
work on Mg34
exchanged Vehicles MG34 model
work on SdKfz251
!!!!!!! deleted railroad_straight; railroad_turn_left
fixed StaghoundAA soundproblem
fixed stat.Type99 sound
fixed DT1928 hand positions
added RadarAATower
fixed matilda1 gunposition
fixed bullet sound
lowered StuGIVs mg seat
reduced AT rocket damage
reduced tank gun damage
reduced AA splash damage
increased damage loss at distance
replaced churchills 6pdr with 50mmL60 for lack of IDs
increased StuG3 lod distance
fixed D520 gear retraction
made wrecks destroyable by direct hits
fixed Panzerschreck velocity
reduced Riflegrenades velocity
took back doubledamege on pistols/MPs
fixed Komet firing sound
fixed white menu pics
some various fixes
one more object
fixes/changes on a few maps 
some improved dmages on vehicles
new textures
added Panther D
and ..... and ..... and....

Note: most of the new stuff is unfinished
**********************************************************************
VERSION 0.3E (INTERNAL)
fixed Gato problem
fixed Daihatsu ramp lod
reduced AT rocket range to 75%
reduced muzzleflash size to 50% to respect the size change of 1.4
increased SdKfz7 HP 
allowed AA guns to "hit" ships
improved PoW
deleted: standardmesh/La7_L_Alie, La7_R_Alie
added new La7 rudder, Ailerons
added new water hit effect fur guns 3cm< <7,5cm
reduced 20mmAA guns performance against ground targets
fixed Tiger Wheel bug
improved Gloucester
increased resupplyrange of airfields
lowered Hanomags gunner position
Added Z4 german destroyer
increase cruising height of C47 on Bridgeead
improved SSPK
increased APCs HP to 125%
added Weaponbox1
changed multiple kits
added Junglerailroad_straight
added Junglerailroad_turn_left
added Junglerailroad_turn_right
fixed soldier viewing angle
added Churchill
added Mosin Nagant
improved train
added Barkasse
Added stationary Vierling
increased Ships HP based on displacement in t
fixed Go229 tracers
fixed StaghoundAA mg sound
removed Hanomag MG deploy until fix
fixed LCs ramp
increased Me262 elevator efectivity 20%
fixed Ostwinds ammo indicator
added riflemovement (like Garand) to K98, No4, Nagant
increased accuracity for GarandSniper
now usinf "new" mg42 for everything except MG42_Air
reduced Sherman Main gun damage 
reduced Ju87G splash damage
reduced Mig3 agility
fixed Mustang Bomb positions
added Ju88
fixed SdKfz7 handling problems
fixed Sboat crash bug
Work on He111
work on Ju88
work on Vierling
fixed SdKfz7 aiming
added SdKfz251 (open top Hanomag)
removed faulty tracks until replacement
added new typhoon/p47 cockpit
added Ju88 dummyicon



known Bugs:
New cockpits don't fit 100% yet
SdKfz251 needs work
He111 still needs work (esp. handling near tilt)
Ju88 unfinished
A few tracks are missing
MosinNagant unfinished
La7 stil having problems (esp. handling)

PanzerIVH now uses P4HMain_f
Added PanzerIVd_Hull_L1
PanzerIVH now uses P4HMain_f
Added PanzerIVd_Hull_L1

-new maps
-added new textures
-new units
-fixed many stuff
**********************************************************************
DELETE FOLLOWING FILES IN YOUR "FH" DIRECTORY BEFORE YOU INSTALL THE 0.3C
standardmesh.rfa
objects.rfa
animations.rfa
game.rfa
init.con
menu.rfa

and if you installed the 0.3B or C delete also all *_001.rfa files

VERSION 0.3d (INTERNAL)
fixed Howitzers muzzleflash
renamed railroad_straight_m1 files to usable_railroad_straight_m1
renamed railroad_BendL_m1 files to RailRoad_turn_left_m1
fixed SdKfz7 wheels
deleted Dp1928.ske and all DP1928 files from animations
added La7
fixed railroad_turn_left_m1 textures
fixed M3A1SU Dp1928 placement
fixed No4 Grenade placement
fixed StuG3b Ai
fixed Duster gunproblems
fixed splashdamage for AT rockets
reduced AA splashdamage
changed Airplanes durability
changed explosives armor penetration capability
fixed SdKfz7 wheels/steerability
fixed T34 hit effect
added Chi-Ha Turretmg
fixed DT1928 sound
added Type99V, Type99V_unlimited, Type99V_Air, stationary_Type99, Type99_BowMG
improved Mig3 and D.520 handling
changed Mg34 accuracity
fixed bloodeffect-bug on some armorclasses
fixed floatplanes minimapicons
fixed Ships turret Lods
increased RoF of Bolt action rifles
increased torpedo water effect
fixed Me323 Ai bug
fixed CrusaderIII wreck
added Dummyicon icon_SdKfz7
updated some maps
added new textures
all models have now the new Damage model except the aa guns
new vehicles  & maps

known issues:
-Not finished: He111, La7
-SdKfz Trackproblems
-Chi-Ha model not changed yet
**********************************************************************
DELETE FOLLOWING FILES IN YOUR "FH" DIRECTORY BEFORE YOU INSTALL THE 0.3C
standardmesh.rfa
objects.rfa
animations.rfa
game.rfa
init.con

and if you installed the 0.3B delete also all *_001.rfa files

VERSION 0.3c (INTERNAL)
deleted animations/multiShotWeapons.inc
deleted animations/singleShotWeapons.inc
deleted all unnecessary files in game/damagesystem
fixed small AA's hiteffect
fixed all wreckwheels
reduced detection radius on SdKfz222 and Duster to reduce selfhit effect
Problem will still happen when you drive too fast, because the shells 
work just like mines
fixed WaterVals tracer
Gatehouse works just fine (use hatch up-down buttons)
fixed Garand texture bug
TripodMG should work
fixed splashdamage on all landvehicles
the right names are: ActiveBank , ActiveBank2 
fixed italians uniform
fixed Mg34 Bipod
fixed SdKfz222 cockpit
fixed SdKfz7 AI bug that denied SP play
added support for Aberdeen
improved PoW
added yam_turretbase for the "flying" turrets
changed a few planes way of dying
fixed "fly against pole" bug
fixed Yamato AA rounds
fixed SdKfz7 rounds
further reduced AT rocket damage

modified some maps
**********************************************************************
VERSION 0.3b (INTERNAL)
fixed jap medic icon
replaced jap mg34 with type97
replaced FH DP1928 with bfs DP
fixed animations for bren
replaced "french" (us) helmet by british one
increased soldier HPs from 30 to 35
reduced AT roket damage to 50%
checked damagecode for irregularities
added SdKfz7 (wip)
improved traincode (wip)
new Mg34 model, improved code
added smaller garandmodel
-a few various fixes

updated maps:
battle of valirisk
blitzkrieg the beginning
frontline
operation bridgehead
crete
dvina river
**********************************************************************
VERSION 0.3a (INTERNAL)
-me323 & he111 now playable
-adjusted el allamein + kursk
-a few new textures
-adjusted battle of okinawa
-adjusted textures for winter chrarkov and valirisk
-modified winter charkov
-a few various fixes
**********************************************************************
VERSION 0.3 (INTERNAL)
fixed bainbridge engine bug
fixed bloodbug on 7,92mm ammo
fixed ShermanIII MGgunner cockpit bug
adjusted speeds of most tanks
added parkbank model
added Juno (wip)
added Gloucester light cruiser (wip)
added activeBank2
added staticBank
added staticBank2
all vehicles have now our new damage system ! (EXCEPT: SHIPS, Ju88, He111, He115; allies aa gun)
various fixes & tweaks

new sounds
new textures
nearly all our maps updated
included 3 new maps (both winning contest maps and battle of okinawa)
**********************************************************************
VERSION 0.2I (INTERNAL)
added Mas38 animations
added Modle37 animations
added new damagesystem (not all vehicles yet)
added fixed modele 37 model
added "lucky" helmet fur US
added fixed german helmets
added fixed SSPK models
added No4Grenade
added Garand/GarandGrenade
added It_Sg44Assault
added Jap_Sg44Assault
added 57mmL45 (6pdr) damagevalues 
added Dummyicon menu/texture/weapon/icon_Garand.dds
added Dummyicon menu/texture/ingame/magbar_Garand_empty_32x64.dds
added Dummyicon menu/texture/ingame/magbar_Garand_full_32x64.dds
added Dummyicon menu/texture/soldier/Icon_It_soldier_standing.dds
added Dummyicon menu/texture/soldier/Icon_It_soldier_crouching.dds
added Dummyicon menu/texture/soldier/Icon_It_soldier_lying.dds
added Dummyicon menu/texture/soldier/Icon_Fre_soldier_standing.dds
added Dummyicon menu/texture/soldier/Icon_Fre_soldier_crouching.dds
added Dummyicon menu/texture/soldier/Icon_Fre_soldier_lying.dds
added new texturmeshes + files for stug4g & 3b + new standartmeshes (hull)
added a few new textures
added several other minor stuff
added map Dvina_River-1942 (not finished yet)
added map Frontline-1940 (not finished yet)
added map Peenemuende-1945 (not finished yet)
added map Philippine_Islands (not finished yet)
added map first new standart loading screens
added a bunch of new sounds
renamed DP1928T to DT1928
overworked LewisMGs
changed vehicleicon points
changed he115 icon
changed me262 icon
changed p38 icon
changed all landvehicles got realistic ammo amounts
changed several other minor stuff
changed all our new maps
fixed willy enginesound
fixed DP1928 animation bug (fireend lying)
fixed CrusaderIII coax mg position
fixed german dersertassault icons
fixed severall other stuff

deleted:
Menu/texture/weapon/icon_dp28.dds
Menu/texture/vehicle/icon_CrusaderIII.dds
Menu/texture/vehicle/icon_panzerivH.dds
texture/FG.dds
texture/testmap.dds
standardmesh/nade.rs
standardmesh/nade.sm
standardmesh/gewgran.rs
standardmesh/gewgran.sm
standardmesh/he_canopy.rs/.sm
standardmesh/he_details.rs/.sm
standardmesh/all he_NONAME files

**********************************************************************
VERSION 0.2H (INTERNAL)

removed Betty guns
removed textures "night"
fixed PPSh magposition
fixed Mig3 shellposition
fixed some bug on the Shermantrack vehicles
fixed Stationary_DP1928 holder
fixed vals torps
fixed bug on gatehousecollisions
fixed bug on radarbunker collisions
fixed CrusaderIII gun
fixed animationproblem with all new handweapons
changed Magsize on MGs
changed overheating on MGs
changed wrecks on all landvehicles
changed map operation bridgehead
changed map blitzkrieg
changed map crete
changed map battle of orel
added gun MG42 as Handweapon
added gun MG42Tripod to Hanomag
added gun Mg42 animations
added gun Sg44 assault class (German_Sg44Assault; German_Sg44Assault_Desert)
added gun sg44 sniper class (German_Sg44Scout; German_Sg44Scout_Desert)
added gun Mg42 support class (German_Mg42Support; German_Mg42Support_Desert)
added gun mp18 officerclass (German_Mp18Officer; German_Mp18Officer_Desert)
added gun mp40 officerclass (German_Officer)
added gun PPSh assault class (Rus_PPShAssault)
added gun french smg
added weapon grenade
added vehicle M3Halftrack for russians
added vehicle M3a1Halftrack for GB
added vehicle stuart
added vehicle staghound AA
added vehicle p47 republic
added vehicle sas jeep
added building militaryfence
added icon Dummy Menu/Texture/ammo/Icon_MG42deploy.dds
added icon Dummy Menu/Texture/vehicle/Icon_Bren.dds
added icon Dummy Menu/Texture/vehicle/Icon_Dp1928.dds
added icon Dummy Menu/Texture/vehicle/Icon_c47.dds
added icon Dummy Menu/Texture/vehicle/Icon_go229.dds
added icon Dummy Menu/Texture/vehicle/Icon_mg34.dds
added icon Dummy Menu/Texture/weapon/icon_mg34.dds
added icon Dummy Menu/Texture/weapon/icon_ppsh.dds
added icon Dummy Menu/Texture/Ammo/Icon_mg42deploy_64x32.dds
added icon Dummy Menu/Texture/Ammo/Icon_mg34deploy_64x32.dds
added icon Dummy Menu/Texture/Ammo/Icon_Brendeploy_64x32.dds
added textures
added FH_DEVELOPER_TOOLS
work on b64

and several other minor stuff

*****ATTENTION ALL MAPPERS*****:
VEHICLE NAMES HAVE CHANGED


=====>>>> Don't use these yet:
added Mg42Tripod Support class (German_StationaryMG42Support)
added Mg34Tripod Support class (German_StationaryMG34Support)
added BrenTripod Support class (GB_StationaryBrenSupport)
added BrowningTripod Support class (US_StationaryBrowningSupport)

**********************************************************************
VERSION 0.2G (INTERNAL)
added C47
added C47 static
added C47 static2
added Nambu japanese pistol
added Piat
added ActiveGatehouse1_large
added severall static objects
added new textures
added animations for PPSh, Nambu, Piat, K98Grenade, Mg34, sg44-zf
added K98Grenade, K98Grenadelauncher texture

Fixed Tigerrider
Fixed He115
Fixed Defiant enginesound
Fixed various handweapons
fixed Defiant
fixed Go-229
work on waterdamage for tanks
fixed planeshells
changed critical damage on all land vehicles
fixed StuGIVG icon
fixed / severall map improvements

refitted M3A1, Hanomag armor
refitted B17 armor (new system)

and other not mentioned stuff....

NEW MAPS:
Blitzkrieg_the_beginning-1940
operation_Bridgehead-1943
**********************************************************************


VERSION 0.2F (INTERNAL)

added usable radarstation (ActiveRadarbunker)
correct armor values on Tiger, M10, Sherman, Panzer4, Chi-Ha, T34, T34-85, Spitfire, Zero

--> delete models gewgran, nade

renamed all He* files to he115*

added a bunch of smaller fixes and map updates
added a few new textures

added new damages for 76mmL31,5 (T34)
added new damages for 85mmL54 (T34-85)

Not done yet, don't worry about:
collision damages

**********************************************************************

VERSION 0.2 TRAILER (INTERNAL)

fixed ammodropper at Me323
fixed 30mm tracer
Operation Bagration: 5:3???
fixed He111 engine sound
added new B25 cockpit
reworked Puma (Don't place Puma near railroad)
fixed tiger weapon ID
deleted textfile in p47 folder
added watercrossing ability to all landvehicles
changed ammodisplay in planes
changed Stuka bombloadout
changed Infantryloadout
refitted yamato

added new damage classes 60cm torpedo, 5cmL60, 46cm artillery

added k98Grenade textures
added e_Jumplight_o.tga
renamed various he115 texturefiles

deleted all ai files from game folder

added fixed hatsuzuki torplauncher
changed various he115 modelfiles
--->delete he* modelfiles

Fixed stat. MG on russian maps
changed infantry armament (noicon!!!!)

added stukadive.wav dummy for seperate sound

and much more


new map:
battle of Valirisk
crete

map changes:
nearly all maps
**********************************************************************

VERSION 0.2E (INTERNAL)

added animations for Dp1928
added Dp1928 stationary, Air, unlimited
Turret B25-A moved back
added several wrecks for maps
Fighters refitted with guns on prim and sec fire for testing
added B25 nosegunner
Ammoselector removed due to unbearable problems
fixed Position of Hanomag Mg42
added Betty (GM4-O with Bombs instead of Ohka)
added Chutebombs
added Flaps to Betty
added Me262-C rocket texture
added Bf110-a fighter without bombs
fixed japanese supportclass
reworked G4M-O
reworked k98 grenade
reworked He111 (not done yet)
deleted Mp38 in handweaponsfolder
deleted folder airrocket
deleted e_Blood01 in the objects folder
fixed French and Italian flag (the ones at the poles)
added k98 grenade basic texture
deleted me262 rocket/rocketrail.dds in standardmeshfolder
added ma202 textures
fixed he111 and me 323 textures
added ar234 texture
added me163 texture
added ohka texture
renamed He111_Flgel to He111_wings ---> no 
fixed Mg42 textures (add texture)
deleted gewgran/nade (standardmesh)
added K98Grenadelauncher_M1/K98Grenade_M1
added Me262-b fuselage/reworked -b for new skin
Reworked damages (not fuly functional yet)
deleted unnecessary files in damagesystem
added Fuelicon
added several other new textures and changes of filepaths for a few textures
some textures + effects adjusted

new weapon:
tokarev t33

new map:
OPERATION BAGRATION

map changes:
Schlacht um Orel

**********************************************************************

VERSION 0.2D (INTERNAL)
new vehicles:
-he111

new static objects:
-see objects/buildings 

map:
new Charkov version

severall fixes / new textures / map changes / new sounds

**********************************************************************

VERSION 0.2C (INTERNAL)

ma202 bombs reworked (rpm/ position)
added me262C
changed bombrelease buttons ar234-B
changed ar234s gunpositions
changed carrierloadout
changed midway and El Alamein vehicles

+ severall fixes / new textures / map changes
**********************************************************************

VERSION 0.2B (INTERNAL)

fixes:
Stug3b AI
Daimler camera
Typhoon speed/armament
Mig3 speed/armament
Ma202 armament
dp1928 placing /equipped russian mg troops
menu
Ar234, fixed speed, armament
classes 
Ostwind machinegunner
Mustang bombpositions
various vehicleicons
vehile Icon usage
blurred prop on mig3 and ma202
improved ammochanger
Willy
Schwimmwagen
Kbelwagen
all maps: support class fixed
some other fixes

map changes:
Braunwald_1944 V0.1B (still far away from a playable map)

added:
introduced HeavyAssault class
added supportclass to every map
several new textures
added ammochanger to several tanks

New Vehicles:
Arado 234 / B
Crusader Mk3
Matilda 1
Mig 3

Map:
Battle of Orel (still not finished and not fully playable)

====>>> IF YOU DOWNLOADED THE UPDATE NOT THE FULL:

RENAME "Braunwald" to "Braunwald_1944" and delete following folders before you install the update.

Airrocket
Kbelwagen
Schwimmwagen

**********************************************************************
VERSION 0.2 (INTERNAL)
fixes:
El allamein (cons)
init.con

vehilce & weapon fixes:
Bf110 updated
Browning30 sound fixed
vehicle cons for icons (p38 / me262 / b25)
better handling for some ground vehicles
Typhoon independent
Val/SBD-R updated
He115 updated
Mig3 updated
Schwimmwagen independent
Handweapons damages repaired

Minimap icons for Stat.Mgs fixed
Dp1928 made Tankmg

new textures:
p47
russian soldier
bf 109 el allamein wreck

map changes:
all maps now playable !

and far more fixes and changes.....

>>>>important<<<<
delete following folowing folders in the object folder !!!! OR DL the 0.2 full:


SBD-t2/Val-T2
Bf110mg
Zero-j/Corsair-J
WaterVal/SBD
Hook
Dewoitine (D.520 stays)

**********************************************************************
VERSION 0.1 (INTERNAL)
not really playable only to show what should be done

NEW VEHICLES:
B25 (B25 / B25-A)
BF110
Brummbr
Daimler
FW190
G4M-0
HE115
Howitzer (105mm)
Ju87G
M19_Duster
M36B1 Jackson
M3 Grant
Ma202
Matilda 2
Mig 3
Me262 (Me262 / Me262-B)
Me 323
Ohka
Ostwind
P38 L
P47 Thunderbolt
Panzer 2
Panzer 4 (Schrzen)
Schwimmwagen
Sdkfz 222
Sherman (105mm / Firefly)
Stug 3B
Stug 4G
T19HMC
Typhoon

NEW WEAPONS:
Dp1928
MG34
TT33

NEW MAPS:
Braunwald V0.1

OTHER:
NEW SOUNDS
NEW TEXTURES

MODIFIED:
BASIC VEHICLES
MAPS
**********************************************************************


KNOWN ISSUES:

TRACKS ON SOME VEHICLES ARE MISSING

THE TEAM:
[BOP]Shadow
[LRDG]A.Potato
AAron
AceS
ArminAce
Barracuda
Beregil
B.F. Pierce
DaCrapper
Erich Hartmann
Eskimo
Hades
Jackalx2k
Lobo
Lude
Mange
Master Minder
Messiah
Omni
Phantom
Razor
Senor Ding Dong
Subbo

special thanks to:
Rexman (for his nice modding tools which made this mod possible)
Michael Giacchino for the "Sturmgeist" Intro Music  composed for "Medal of Honor"

SUPPORTERS:
Azag-Thoth
CoyotePete (2 Mustang skins)
Davhowell (2 Italian weapons)
Devil (darkraven66@hotmail.com)(NKL Skin)
Dobermann (French voice commands)
Easton (a mustang skin)
Hawkeye (schwimmwagen)
Irishstag (some skins)
Judge Reinhold (map: HAILAR)
Le_DOG (Pz 747 skins)
Meatbag (made one trailer)
r4g3d (some loading screen images)
Residuum (1 skin)
Sam "Snerdley" Fischer (2 Planes)
Scmroddy / textures: sdkfz7 & Puma
Takiwa [takiwa@hotmail.com) (the early war japanese plane skins / correct prob blur for some planes)
Tarnatov (infos & blueprints of vehicles)
Myopic Zaitsev (e.scherjon@bsd.rotterdam.nl) + (Martijn Scherjon Administrator@kline.nl) / parts of charkov winter textureset
Rebel Recreations Team (Stuka / LT.DEADPIE) / a few textures for Bridghead and Frontline

FREAKY LONGTIME FANS:
Coolguy

**********************************************************************
FH MOD Copyright  /  Copyright  2003 FH MOD CREW
DEVELOPERS HP: http://www.fhmod.com
**********************************************************************