Of Honour and Honourable Quarrels The Arte of Defense with Rapier Amended 1992 by Gwylym ap Owain o Tatershal Inspired by rules set forth by Morgil en Tauro Andune, KSCA and Master Ioseph of Locksley. Introduction A Discourse most necessarie for all Gentlemen that have in regarde their honours touching the giving and receiving of the Lie, whereupon the Duello & the Combats in divers sortes doth insue and many other inconveniences, for lack only of the true knowledge of honor, and the contrarie: and the right understanding of wordes, which heere is plainly set downe, beginning thus... Vincento Saviolo The Arte of Defense with Rapier is a privilege and not a right. The use of live steel prompts certain factors that must be maintained for the safety of all. Both scholar and master must abide by the rules of honour and for safety sake should abide by the rules set forth in this missive. Two forms of combat will be addressed: Rapier and Courtsword. A note to Marshall Due to the fact that this form of combat is a privilege and not a right, a Marshall has the power to recommend permanent cancellation of this privilege. Any duelist who is deemed unsafe or who will not honorably accept blows will lose their right and will no longer be called a Scholar of the Arte. Any duelist who enters the list with unsafe equipment will be barred from the list. The Arte of Defense with Rapier Armour and Clothing  Head protection shall cover the entire head. This may be a standard three-weapon fencing mask or a helm that will not allow the penetration of an epee fencing tip. If using a fencing mask, a coif or equivalent shall be worn to cover the back of the head and the base of the neck. A "Rapier Helmet" or some other hard protection for the back of the head is STRONGLY RECOMMENDED.  The throat shall be protected by a heavy padded collar or gorget, or their equivalent. A gorget of heavy leather is STRONGLY RECOMMENDED. The neck must not become exposed in any position taken by the head. (note: minimum throat protection shall be 6 oz. weight leather)  The torso and arms must be covered, leaving no exposed skin. A leather buff coat or jerkin is STRONGLY SUGGESTED.  Female combatants shall wear breast protection. It should consist of heavy leather or padding. Metal fencing breast protectors are STRONGLY RECOMMENDED.  An athletic cup or equivalent shall be worn by male combatants to protect the groin.  The legs should be completely covered with no skin showing. Padding for the knees is SUGGESTED.  Leather gauntlets or their equivalent shall be worn on both hands, covering the entire wrist. Heavy gauntlets with padded cuffs are SUGGESTED.  Footwear shall consist of a safe boot or shoe. High top boots with rubber soles are RECOMMENDED. Weapons standards  Olympic style fencing weapons (foils, sabres and epees) are barred from use in rapier combat.  Theatrical combat blades, of the following description, are available commercially. These blades are the accepted standard for rapier combat. Flexible enough to thrust with safely, these weapons are sturdy enough not to break in combat, and thus lessen the concern of jagged and potentially lethal broken blades. The rapier or schlager (oval) blade is STRONGLY RECOMMENDED. Descriptions length (tip to hilt) width weight cross section A- 35 inches 13/16 inch 5 1/2 oz triangular B- 35 inches 3/4 inch 9 oz oval (note: A is commonly called the Musketeer blade, while B is the Schlager or Theatrical Rapier)  The point of a weapon must have a firmly attached rubber archery rabbit blunt attached, with rounded edges and no sharp points. The actual metal point must be unable to penetrate the rubber tip. All nicks in the blade must be ground down. Blades must be in good shape, showing neither rust, nor pit marks, nor more than one gradual bend.  The hilt and guard must be sufficient to protect the hand. "Cup," "Cage," or "Bell" style hilts are encouraged. "Cross" and "Swept" hilts may be used, but heavy leather gauntlets are STRONGLY RECOMMENDED. Guards may not have any sharp edges or corners.  Daggers may be used both offensively and/or defensively, provided the combatant can demonstrate to a Marshall that the weapon is safe for either or both purposes. All offensive daggers must be fitted with a flexible dagger blade.  Bucklers may be used for defense only, and shall be padded or rimmed in such a way as to not damage blades.  Cloaks may be of any size, weight, color or stiffness desired. They may be weighted, as long as the weights are padded so as to prevent injury. Cloaks may not have rods, strips of metal, wood or other such material to stiffen them. A cloak may be used both offensively and defensively, provided it can be demonstrated safe for both purposes.  Other items may be used defensively, provided it can be demonstrated to be both safe and historically realistic.  Projectile weapons may not be used in a Rapier List. The Arte of Defense with the Courtsword The armor and clothing rules for rapier apply to Courtsword. Weapons standards  Standard competition epees are the accepted weapon for Courtsword combat in this Kingdom, and are the ONLY accepted weapon for such combat. Foils and Sabres will NOT be used, and rapier-legal blades will NOT be used against epees.  The point on the epee must have a firmly attached rubber tip or it must be a legal USFA electric or practice electric tip. All nicks in the blade must be ground down. Blades must be in good shape, showing neither rust nor pit marks, nor more than one gradual bend.  Standard fencing guards may be used. Long quillions or pierced work that might catch a blade will not be acceptable. Modern pistol-grips will not be used. Guards may not have any sharp edges or corners. Period guards are available, for information on where to purchase these, contact your Marshall.  Parrying weapons such as daggers, bucklers, cloaks, etc. are NOT allowed in Courtsword combat.  Projectile weapons may not be used in Courtsword combat. General Rules of Combat and Honour  All combat shall take place in the round.  All attacks shall be executed and counted as if from a real weapon on an unarmoured surface. All areas of the body are valid targets, except the hands to two fingers width above the wrist.  All blows in Rapier/Courtsword combat are struck at a sufficient force to be felt during a cut and to bend the blade during a thrust (about 1/4 of full force). Combatants need only make their attacks felt through the clothing of the opponent. Use of excessive force is grounds for loss of Rapier/Courtsword privileges. The Marshall shall be the judge of sufficient and forceful blows.  A thrust to a vital organ, face, or throat results in victory. A cut to a vital organ, throat, major vein or artery results in victory. Remember: certain wounds, while not immediately disabling, will cause you to bleed to death in a matter of seconds. This is enough time for a dramatic and overacted death. Olympic style saber cuts are discouraged. A cut must be followed by a draw or push of the blade to be disabling. The length of the cut to be sufficient should be from ¬ to « of the blade length.  Attacks to limbs shall be treated as disabling wounds.  Pommelling is NOT ALLOWED.  If combatants lock, a hold shall be called to separate them. Wrestling is not allowed, in the interest of safety.  A thrust may be parried by the hand, arm, foot, etc, but the blade may not be grasped. The blade may be parried at any point along its length, including the opponent's wrist. This hand-to-wrist contact, as a parry, is the ONLY body-to-body contact allowed. If the hand alone is injured, the arm may still be used to parry. This rule may be modified under "Optional Rules" below.  Specially REHEARSED demonstrations of rapier combat may include wrestling, or normally unsafe actions when it has been cleared with the Marshall beforehand, and is announced as a DEMONSTRATION.  A combatant may refuse combat with any weapon or combination of weapons, or with any opponent ONLY if they deem combat to be unsafe or if they deem that the opponent is not accepting right and true blows.  Any combatant being disarmed, or dropping a weapon, must be able to draw another weapon from his/her person or yield. NO HOLD SHALL BE CALLED. His/her opponent may exploit an earned advantage. However, this may be deemed as a dishonorable act.  For the sake of counting blows, Rapiers shall be understood to be double-edged, and sharp from hilt to point. Courtswords have a point only and are therefore thrusting weapons.  Rapier Combat may consist of as many combatants as safe Marshalling allows, as it represents street fights and bar brawls in addition to the normal formal duel.  Courtsword Combat shall consist of only two combatants at a time, as it represents a formal duel.  Marshalls shall advise combatants as to their observation of blows. Marshalls with the agreement of the seconds may call a victory in the event that a duelist does not accept legal blows.  Marshalls will call a HOLD immediately should a point be caught (bind) in anything (hilt, armour, clothing etc) and fighters will be aware that a HOLD is considered to be automatically called if a point is caught. See OPTIONAL RULES FOR RAPIER.  At the conclusion of a bout the Marshall shall ask each combatant if they are satisfied. If satisfaction is not met the Marshall will consult with the combatants as to the nature of the problem and may allow the combat to be re-fought. Optional Rules Grabbing of the Blade  The blade may be grasped at any point along it's length, except the tip. Should the hand come in contact with the tip, the grip MUST be released to avoid any chance of removing it and exposing metal.  A combatant electing to grab a blade shall be considered unharmed by this act as long as the blade remains motionless in the hand. If the blade slides through the hand, the hand must be considered cut and disabled, but may still be used to parry.  A combatant may ignore a sliding blade if he/she chooses to wear a VERY HEAVY leather or mail glove, but still must release their grip should the hand come into contact with an opponent's tip. Both Combatants must agree to this optional rule.  Should both combatants' weapons become immobilized, a hold shall be called and the combatants shall be separated. Grappling  A combatant may attempt to neutralize an opponent's attack by grasping his/her weapon arm ONLY, and ONLY if done in such a way as to cause or threaten NO INJURY.  Clothing alone shall not be grasped.  If both combatants' weapons arms are grasped, a hold shall be called and the combatants shall be separated.  If at ANY time, a Marshall should consider a grappling attack unsafe, a hold shall be called. Armour as Worn  Combat shall be conducted with the idea that armour that would be "proof" against actual Rapier attack will be counted as such.  Only REAL armour shall be counted as "proof." Armour other than helmets constructed out of modern lighter materials, such as plastics, shall NOT be considered "proof," as it affords an unfair advantage. A solid thrust to the armor is considered as piercing the armor. Cuts do not affect armored surfaces.  The option of "Armour as worn" will NOT be used in any competition list. The Authorization of Duelists ALL duelists MUST demonstrate proficiency in the use of each weapon or combination of weapons PRIOR to being allowed to use them at ANY SCA event. This proficiency shall be judged by a Rapier Marshall. If the duelist is being observed by more than two Marshalls, a majority MUST agree on the combatant's proficiency. A list will be kept by the local Marshall, with copies being sent to the Principality and Kingdom Marshalls, of all authorized combatants within that local Marshall's sphere of responsibility. All other required notifications and paperwork shall be kept up to date by these Marshalls. ONLY A WARRANTED MARSHALL MAY SIGN AN AUTHORIZATION! A duelist will present himself/herself, armed with the weapon(s) they wish to qualify with, to the Marshall. The Marshall shall then inspect the combatant's equipment, and if it meets the required standards, he/she will be introduced to his/her opponent. The opponent should be armed with a weapon or combination of weapons similar to that which is being qualified, and will be an experienced Rapier and/or Courtsword duelist. For the first few minutes, the duelists are asked to spar at full speed, acknowledging blows verbally, but not counting them. During this phase the Marshall and observers shall be getting an impression of the qualifying duelist's footwork, coordination, stance, and parries. Then, if the first portion of the bout has progressed satisfactorily, the duelists are instructed to proceed "as if it were a point of Honour," counting blows until one is defeated. During this time the new duelist's aggressiveness, reaction to blows, and ability to cope with stress is observed. This second phase may be repeated as often as needed. After the bout, the Marshall, the experienced opponent, and any qualified observer shall confer to decide if the new duelist exhibits adequate performance in the minimum criteria for authorization, listed as follows: A duelist must be qualified separately in the following weapons and combinations: Courtsword Rapier Brace of rapiers (florentine) Rapier and dagger Single Dagger Brace of daggers Rapier and buckler Rapier and cloak Any other combination including other parrying implements (scabbard, mug, etc) The following are general rules for qualifying a duelist in the use of courtsword and rapier: RAPIER/COURTSWORD  Does the duelist know and apply the rules and customs of Rapier/Courtsword combat?  Does the duelist exhibit safe behavior on the field, both for themselves, and others?  Do they maintain proper stance? Do they parry properly?  Does he/she avoid locking blades (Courtsword only)  Is their offense adequate? Are their blows realistic in technique, but not overly hard?  How do they react to pressure? Do they fight back, or do they get disorganized and confused?  Is the duelist able to feel and judge blows, both given and received? Are blows acknowledged immediately?  Is the duelist coordinated enough to keep from dropping the weapon repeatedly, and do they maintain their footing?  Is the response IMMEDIATE to a call of "hold?" (This should occur at an unexpected time during the qualifying bout(s))  Are they aware of the extreme danger of a broken blade, and of the necessity to FREEZE in place the instant of this occurrence?  Is his/her conduct courteous and honourable? RAPIER AND BUCKLER  Is the buckler of a period design (ca. 1500 to ca. 1650) and formed to protect the opponent's blade?  Is it used in a safe manner, without offensive moves at anything but the opponent's blade? RAPIER AND CLOAK  Is the cloak of an acceptable design? Is it a period style?  Is it used in a safe manner? RAPIER AND DAGGER  Is the dagger of an acceptable design? Is it a period style?  Is it used in a safe manner? OTHER COMBINATIONS  Brace of Rapiers is qualified the same way as single rapier.  Two-handed forms must retain the same safety precautions as single handed forms. MARSHALLATE QUALIFICATIONS  The Earl Marshall of the Kingdom shall determine who shall be qualified to be a Rapier/Courtsword Marshall.  A Rapier/Courtsword Marshall will: Have shown proficiency in all weapons combinations Have shown a consistent attitude for safety, and superior performance on the field in this fighting Art. Must demonstrate a knowledge of Rapier/Courtsword history, and must recognize, and use, realistic and period techniques.  Once a person is a Rapier/Courtsword Marshall, they may recommend other qualified persons to the Earl Marshall, who need not conduct a test of their qualifications himself/herself.  There shall be persons known as "seconds." Their duty shall be to observe combat and advise the Marshall. They shall also insure that weapons, equipment, and combat does not endanger the Marshall, bystanders, duelists or other observers. Seconds shall be appointed as needed by the Rapier Marshall, and shall be qualified in Rapier/Courtsword combat. MARSHALLATE REGULATIONS  There shall be NO Rapier/Courtsword List/combat unless there are at least one Rapier/Courtsword Marshall and two seconds observant on the Field. Each second shall have the majority of their attention focused on one duelist, as assigned by the Marshall, and should advise the Marshall of blows observed.  The Marshall shall have ABSOLUTE say on any question regarding a duelist's performance on the Field. If a duelist is cutting or thrusting improperly, or behaving in any way that is outside the Rules, Customs or Qualifications for Rapier/Courtsword combat, then the Marshall may elect to expel him/her from the Field.  The Marshall may revoke qualification for any weapon if he/she feels the duelist no longer meets minimum standards, and the duelist MUST re-qualify before two Marshalls before using that weapon again.  Revocations may be appealed to the Crown. The Crown's decision shall be final.