Midnight Sun

Midnight Sun


The history of MUDs started in the United Kingdoms, where a group of students started a game connected to the Internet.

In the autumn of 1988 a few students from LuTH discovered the worlds of MUD, and started to play whenever they got a chance. However, the system operators at school disliked the accesses to the Internet, and they banned all such activities. The solution came 1992 when LUDD was formed by a number of students. Finally, there was a platform for students at LuTH to access the Internet.

In May 1992 was Midnight Sun first connected to the Internet, and poeple suddenly rushed in to look at the new game. It was merely a shell at that time and almost nothing did work as it should. But the faith was strong...

It took over a year to shape the MUD and in November 1993 we finally pronounced it as officially open. Gone was all the errorous bug and features, and left was a modern roleplaying game for multiple users.

We have tried to make Midnight Sun unique, and I think we have successed rather well in our intent. The game is based on a medieval theme and will always be so. Midnight Sun is using the english language, mainly to be able to atract people from all over the world.

At the present time we are growing both in the numbers of players and in size. We hope that YOU will help us making it even better and larger.

Type "telnet mud.ludd.luth.se 3000" to visit the the realms under the never setting sun.


All administrators of Midnight Sun welcome you! If you have any questions, you can contact anyone of us.