Installation of MUDLINK is fairly straight forward if you are knowledgable
about your MUD and how it works.  PLEASE don't mail me asking, "How do I 
create a room?"  Note that you never type the "" in an example and you MUST
be the GOD character on your MUD when following these instructions!

 1)  Create a room called "ML-HOME" in all caps.
 2)  Create a player called "MUDLINK" in all caps.
 3)  Put the player in the room you just created.
 4)  Set the room DARK and FLOAT (if you have these flags)
 5)  Link the player to the room.
 6)  Do NOT give the player builder, programming or wizard privs!
 7)  Do NOT create any entrances/exits to/from the room.

 8)  Edit the include/config.h file to your liking.  Make sure that you keep
     track of the player name, password, local mud, etc.
 9)  Edit the src/Makefile for your machine.
10)  Edit the src/dict.c file if you are going to use the dictionary features.
11)  Edit the src/mjrwho.c file if you are going to use the RWHO features.
12)  Type "make install" in the src directory.

13)  Copy the data/peer.example file to peer.in and edit it to include your 
     MUD's name and any other MUDs that are running MUDLINK that you wish to 
     connect with.  Note that you MUST place an entry for your local mud in 
     this file.  You MUST use the SAME password set for the player MUDLINK.  
     There is a README in the data directory that will explain more in depth 
     how to edit the peer.in file.

14)  Go the the sub directory that matches the type of server you are running
     and follow the README directions.

15)  Edit and run the start.mudlink script   Edit the addword script if you are
     going to define a local dictionary for the @spell command.

Hope things go well for ya.  E.mail me if you are having problems and can't
figgure it out.     howard@pa.itd.com
