--------------------
 Radars
 By: Nathan Gardner
--------------------

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**Map Info
Title				:Radars
Filename			:radars.bsp
Game/mod			:Wolfenstein - wolfmp
Author				:Nathan Gardner
Email address		        :nathan@Factory8.com
Web Address			:www.Factory8.com
Descripition			:Axis and Allies both try to attack each others radar tower				
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**Build Info
Base				:Scratch
Editor(s) Used		        :Wolf Radiant, Paint Shop Pro
Build time			:5 months (yea, i took alot of off-time)
Compile time			:0 seconds
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**Installation
Extract radars.pk3 into your wolfenstein\main directory.
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**Playing
	Run wolfmp.exe
	bring down consol "~" and type...
		/devmap radars
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**Play Information
Single Player           : NO
Cooperative             : NO
Deathmatch              : NO
wolfmp         		: YES
wolfsw       		: NO
wolfcp			: NO
Difficulty Settings     : NO
New Sounds              : YES
New Graphics            : YES
New Music               : NO
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**Contact
Email:
	nathan@Factory8.com
Snail Mail:
	3721 Cannon Gate Cr.
	Carrollton, Texas 75007
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**Special Thanks to...
	Grey Matter for the great game
	Id software for the Quake3 engine

	All my beta testers:
	-Jason Gardner
	-Daniel McAdams (he gave me design inspiration for the doors)
	-Andrew Horiates
	-Micah Autrey
	-Ryan Powers
	-Jason Wright
	-Chris Horiates
	-Brett Ellis
	-Lorteungen
	-Kenny Reichelderfer Jr.
	-Matt Yuke
	-Steven Dzula
	-ScottDoom
	-Clan SS
	-Clan Red Armry
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*DO NOT DO THE FOLLOWING:
	De-Compile map, edit map, delete map.
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**Copyright / Permissions 

Authors MAY NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other 
electronic medium that is sold for money WITHOUT MY EXPLICIT PERMISSION!

You MAY distribute this PK3 and associated files through the (internet, FTP, local BBS etc.), 
provided you include this file and leave the archive intact.

Quake3 Engine is property of id software
Return to Castle Wolfenstein is property of Grey Matter Studios
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June 8th, 2002
 Nathan Gardner