OSP for Wolfenstein - Stats Info
================================
Version: 0.9
Date:    30 Dec 02
Contact: rhea@OrangeSmoothie.org
Site:    http://www.OrangeSmoothie.org



End of Game Stats displayed in the console:
-------------------------------------------
After a round/match, the following information is dumped in the console:

TEAM   Player          Kll Dth Sui TK Eff Gib    DG    DR   TD  Score
---------------------------------------------------------------------
Allies a|rhea            6   2   1  0  75  11     0     0    0     48
---------------------------------------------------------------------
Allies Totals            6   2   1  0  75  11     0     0    0     48


For each team, each member of the team will have their stats given at the
end of a round/match.  The team's total's is simply a summation of all the
stats of the team members.

	Kll: Total number of killed enemies
	Dth: Total number of deaths caused by enemies
	Sui: Total number of suicides
	 TK: Total number of Team Kills
	Eff: Overall Kill/Death efficiency: Kll/(Kll + Dth)
	Gib: Total "gibs" made in the game (forcing an enemy to unrevivable limbo)
	 DG: Total damage given
	 DR: Total damage received
	 TD: Total damage inflicted on teammates



Weapon Accuracy information in server logs:
-------------------------------------------

Entrie:

  Dynamite_Diffuse: <player_id>
  Dynamite_Plant: <player_id>
  Repair: <player_id>
  Medic_Revive: <medic_id> <revived_player_id>
  Objective_Destroy: <player_id> <bonus>
  Ammo_Pack: <issuing_player_id> <receiving_player_id>
  Ammo_Pack_Score: <issuing_player_id>  (scoring event for player)
  Health_Pack: <issuing_player_id> <receiving_player_id>
  Health_Pack_Score: <issuing_player_id>  (scoring event for player)

  WeaponStats: <player_id> <round_#> <weaponmask> [<weapon1 info> .. <weaponN info>] <dmg_given> <dmg_rcvd> <team_dmg> <gibs>


	 player_id: Player's entity ID

	   round_#: Total rounds played

	weaponmask: Weapons tracked for a player.  This is a bitmask:

		     1 (0)  - Knife
		     2 (1)  - Luger
		     4 (2)  - Colt
		     8 (3)  - MP40
		    16 (4)  - Thompson
		    32 (5)  - Sten
		    64 (6)  - Sniper Rifle
		   128 (7)  - CrewGun
		   256 (8)  - Panzerfaust
		   512 (9)  - Venom
		  1024 (10) - Flamethrower
		  2048 (11) - Health Packs
		  4096 (12) - Grenade
		  8192 (13) - Mortar
		 16384 (14) - Dynamite
		 32768 (15) - Airstrike
		 65536 (16) - Artillary
		131072 (17) - Syringe
		262144 (18) - Ammo Packs

	dmg_given: Total damage inflicted by the player

	 dmg_rcvd: Total damage received by the player

	 team_dmg: Total damage inflicted on teammates

	     gibs: Total "gibs" the player made in the game

	<weaponN info>: This entry (a set of 5 values) is describes after the above
                        values in the WeaponStats line.  The number of these entries
			depends on the number of set bits in the weaponmask.  The
			ordering of entries is in low bit format, so a Knife's set
			of values will appear before a Venom's set of values.  ONLY
			the weapons specified in the bitmask will have an entry.
			The format shown below is the set of values associated with
			each weapon specified in the <weaponmask> entry:

		<hits> <attempts> <kills> <deaths> <headshots>
