From: azuma@cs.unc.edu (Ronald Azuma)
Subject: Re: GAMES: Negative opinion of Dactyl Nightmare
Date: 13 Aug 1993 17:28:40 -0400
Organization: The University of North Carolina at Chapel Hill

In article <240pnl$iae@news.u.washington.edu> greaney@equinox (Mike Nielsen) wri
tes:
>It was the game Dactyl Nightmare running on a pair of Amigas...
>
>The latency in the head and hand trackers was horrendous. I will not
>even hazard a guess. Any professional opinions?

        Based on the Dactyl Nightmare game I tried at the Exhilarama
in Cary, NC, I'd guess the end-to-end latency is in the ballpark of
250 millisec.

        Remember that what you're seeing is the *total* system delay.
The trackers are just one component of that.  I'm not sure what the
tracker configuration is on that game -- 3 sensors, and 1 or 2 sources
(probably Isotrak?)

                                                Ron Azuma
                                                (azuma@cs.unc.edu)
