From: Chris Shaw <cdshaw@cs.ualberta.ca>
Subject: TECH: Re: GAMES: Negative opinion of Dactyl Nightmare
Date:   Sun, 15 Aug 1993 18:06:07 -0600
Organization: University of Alberta, Edmonton, Canada

azuma@cs.unc.edu (Ronald Azuma) writes:
>I'd guess the end-to-end latency is in the ballpark of 250 millisec.
Sounds about right.

> Remember that what you're seeing is the *total* system delay.
>The trackers are just one component of that.  
> Ron Azuma
> (azuma@cs.unc.edu)

2 sensors per person, right?
Based on the age of the game, the sensors are either Isotraks or Trackers. 
60 samples/sec/sensor. A 2-player game will have sensor lag on the order of
100-120ms. At least 60ms of that is due to round-robin synchronization.
-- 
Chris Shaw               University of Alberta
cdshaw@cs.UAlberta.ca    CatchPhrase: Bogus as HELL !
