From: farrellj@pinetree.org (farrellj)
Subject: Re: SCI: Where does immersive VR start?
Date: Thu, 22 Jul 1993 17:07:28 -0400
Organization: Gordon's Pinetree * Ottawa, Ontario, Canada



Ben Delaney <bdel@well.sf.ca.us> writes:

> I object STRONGLY to calling books, movies, telephone conversations,
> etc, Virtual Reality. To do so muddies the language and makes it more
> difficult to discuss legitimate new ideas.
> 
> Virtual Reality requires a computer. That's it! 
> 
> We already have names for these other experiences: reverie, day
> dreaming, trance, etc. Keeping the language clear helps to think
> clearly.
 
        I would say that "virtual reality" needs a medium to operate
upon...for example, if you had called my place about a month ago
voice-wise, you would have entered a virtual reality where I was at a
party, answering the phone, and then making you listen to The Shuffle
Daemons play "Cheese on Bread" live. Admittedly it was a very static
and primitive "virtual reality" but it did the trick.
 
        In this example, it was the voice line that was the "medium" of 
the virtual reality.
 
        With most commen comcepts of what VR is, cyberspace is the
medium. It can range from a very lo-rez experience (like this
conversation we are having) to very hi-rez (like having a pair of Onyx
SGI machines hooked together via their Data-bus)...but it is still a
VR existing on a cyberspace medium.
 
ttyl
     Farrell

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