From: Ken Hillis Subject: SCI: Bodiliness and vr Date: Fri, 11 Jun 1993 19:34:03 CDT VIRTU-L I'm a doctoral student in geography and my dissertation, in the broadest terms, revolves around sense of place, embodiment and how visual technologies impact upon the former. I see the word embodiment used a lot in describing affects within cyberspace, virtual technologies. I'm wondering if there's anyone else who is working on theorizing the difficulties inherent in the lack of bodiliness in VR and what this might mean conceptually for when people are not connected, and I'm coming to realize this means at all levels of VR immersion, from text- based MOO's and MUSH's to full body-suited VR applications. One of the things that concerns me (following Kroker, Panic Sex etc.) is the possibility that to the degree that individuals seeks to become more like data, because data is now a relatively (to say the least) privileged form of matter, that they are willing to disembody themselves, but inadvertently/willingly therefore, dispense with an essential element of what it is to be human. The role of consequence looms large here. From this it could be argued that technology, as a surrogate for expansionist policies and the language of success, could use VR technologies as a way of conquering the 'last frontier', the human body. This is entirely at loggerheads with the imaginative possibilities VR holds forth, but I can't get around thinking that somehow it's not entirely disconnected with the theme of the most engaged discussion at the latest cyberconf in Austin Tx, which in a nutshell came down to anonymity (i.e. no body, hence no consequence) cf./ct. accountability. Any thoughts??? Ken the virtual geographer