From: ljg1401@uxa.cso.uiuc.edu (Ling Jin ) Subject: JOB WANTED: Seek a position in Virtual Reality/Animation/Visualization Date: Mon, 21 Jun 1993 23:33:52 GMT Organization: University of Illinois at Urbana Dear Prospective Employer, I am currently doing my MASTER'S degree in COMPUTER SCIENCE at the Electronic Visualization Lab., the University of Illinois at Chicago and will be graduating in July'93. I have another master's degree in Engineering Mechanics. My double major background really gives me the knowledge to solve real world problems. My major strength is in the areas of physics-based computer graphics animation, scientific visualization and virtual reality technologies. I would describe myself as a person who knows both how to solve partial differential equations and how to program. I am also interested in MetaBall and morphing techniques. I have developed my own MetaBall modeling and rendering methods which can do real time animation. I am currently working on a 3-D morphing project. With my extensive experience in computer graphics, physics and math. I am confident and eager to make effective and successful contribution to your company and ongoing projects. I am looking forward to a personal interview with you and hope to hear from you very soon. Please contact me by email (schen@eecs.uic.edu) or by phone at (217)344-3852. Thank you for your time, Sincerely, Chen Sheng -------------------------------------------------------------------------- Chen Sheng 2102 Orchard St. #302 Urbana, IL 61801 (217) 344-3852 schen@eecs.uic.edu OBJECTIVE : To obtain a challenging position in Virtual Reality technology, 3-D animation and scientific visualization SKILL SUMMARY: . GL/PHIGS+ programming and computer graphics . Physics-based animation and modeling . Familiar with VR technologies . Familiar with MetaBall/Morphing/Free Form Deformation methods . OOD, C++, Unix/IRIX/X-Window and GUIs . Finite Element Method, CAD and optimal design EDUCATION : M.S. Computer Science (Expected July'93) University of Illinois at Chicago Electronic Visualization Lab. (EVL) Project : Physics-Based Animation of Ocean Wave and Surf GPA: 3.8/4.0 M.S. Theoretical and Applied Mechanics ( August'90 ) University of Illinois at Urbana-Champaign National Center for Supercomputing Application (NCSA) Project: Visualization of Dynamic Crack Growth in Plate with the Finite Element Method GPA: 3.9/4.0 B.S. Engineering Mechanics ( July'82 ) Tsinghua University, Beijing, China GPA: 3.9/4.0 SOFTWARE and HARDWARE: Language: Use extensively: C++, C, Fortran, Pascal Familiar with: Assembly, Smalltalk Computer: Workstations: Silicon Graphics, Sun, RISC/6000 PC's: IBM PC386/486 and Macintosh. Supercomputer: Cray II, Cray X-MP, Alliant Operating System: UNIX/IRIX/AIX and MS/DOS; Window System: X-Window, Window 3.x EXPERIENCE: Teaching Assistant, Dept. of Electrical Engineering and Computer Science ( Aug'1992 - May'1993 ) University of Illinois at Chicago . Supervized lab. section for programming language course . Supervized lab. section for data structure course Research Assistant, NCSA ( Aug'1987 - Aug'1990 ) University of Illinois at Urbana-Champaign . developed a visualization tool for viewing tensor fields . developed a 3-D animation of dynamic crack growth . developed a visualization tool for structural optimum design Research Assistant, Vibration Engineering and Control Center ( Aug'1982 - July'1987 ) Nanjing Aeronautical Institute, Nanjing, China . developed a finite element model for vibration and dynamic stress analysis of automobile chassis . developed a finite element model for sandwich structures for dynamic analysis COURSE PROJECTS: (1) Project : Simulation of a raining scene Course : Virtual Reality Software : C, CAVE simulator Hardware : Silicon Graphics's Reality Engine Description: Developed a physics-based animation of wave propagation and interaction with water (rain) drops; installed it into CAVE simulator (2) Project : Simulation of flexible body collision Course : Computer Graphics Animation Software : C Hardware : Silicon Graphics Description: Developed a physics-based animation on collision and vibration of flexible bodies (3) Project : Object-oriented design in computer simulation Course : Object-oriented programming language Software : C++ Hardware : Silicon Graphics Description: Developed a physics-based simulation of a swimming pool diving activity (4) Project : Calender/Memorandum System Course : Software Engineering Software : C, X-Window/Xlib Hardware : Sun Workstation Description: Worked on a group project consisting four, as a Master's course to implement a user-friendly, menu-driven, multi-user Calender/Memorandum system (5) Project : Pascal Compiler Implementation Course : Compiler Construction Software : Flex, Yacc, C Hardware : HP Workstation Description: Developed a Pascal compiler which could compile a subset of Pascal Language (6) Project : Quantitative Analysis and Improvement of Unix Operating System Course : Operating System Design Software : C++ Hardware : Sun Workstation Description: Conducted quantitative performance analysis on job dispatching, memory management, disk access process and used better algorithms to improve the performance if necessary OTHERS: . Legal to work at US, PR pending . References available upon request