From: G.Brown@dcs.sheffield.ac.uk Subject: LEGAL: Legal/health and safety issues in VR Date: Fri, 12 Mar 93 12:23:02 GMT Hi Folks, I am teaching a course on legal aspects of computer science at the moment, and I was wondering whether anyone has any comments on health and safety issues associated with VR. I'm aware of the epilepsy debate, but the recent stuff about the new Sega VIRTUA has set me thinking... Am I right in thinking that long-term (or even short-term?) use of VR can affect the perception of visual space? I seem to remember reading somewhere that a company developing VR games banned its employees from driving for at least one hour after working on the games, to allow their visual systems to become accustomed to the real world. If such guidelines are not observed, there appears to be some interesting health and safety issues. For example, imagine that little Timmy has been playing with his VIRTUA system for a couple of hours, and then tries to ride his bike on a busy road... Is anyone out there considering health and safety aspects of VR? My other area of interest is liability for computer-assisted mistakes. Although I realise that it is very premature to be discussing liability for VR-assisted injuries, I would be interested in any comments you have. Cheers, Guy Brown _______________________________________________________________ Dr. GJ Brown Department of Computer Science University of Sheffield Regent Court 211 Portobello Street Sheffield S1 4DP UK email: g.brown@uk.ac.sheffield.dcs [Mod (Mark): Are you sure it was VR Games? This sounds a lot Tom Furness's tale of Air Force pilots trying to drive after going through their simulator.]