From: "R.J. Burton" Subject: APPS: Networked VR Help Is there anyone out there who is doing work on i) Networked VR ii) VR tools for networking (not necessarily the same as above) I have been asked to do some work for the Leicester University Open Day, and I'd like to come up with something special. I will probably be using WorldToolKit for Windows, although I haven't learned how to use it yet. Richard Burton. Leicester University VR Group. rjb@uk.ac.le [Yes. Networked Virtual Art Museum - Carnegie Mellon - Carl Loeffler SIMNET - Naval Postgraduate School - Michael Zyda - Institute for Simulation Training, Univ. of Central Florida Some citations: Loeffler, C.E. (1993, Summer). Networked Virtual Reality: Applications for Industry, Education and Entertainment. Virtual Reality World. 1(2):g-i. Moshell, J. M., Smart, E. A., Dunn, R. R., Blau, B. and Lisle, C. R. (1993). Virtual reality: its potential impact on embedded training. In R. J. Seidel, P. R. Chatelier (Eds.) Proceedings of Advanced Technologies Applied to Training Design (pp. 191-205). New York: Plenum. Moshell, M., Blau, B. and Dunn-Roberts, R. (1993, Summer). Virtual Environments for Military Training: SIMNET, Ender's Game, and Beyond. Virtual Reality World. 1(2):v-ad. [Virtual Reality World is an insert in Multimedia Review]. Stanger, V. J. (1993). Networked Virtual Reality Applications. IEE Colloquium on 'Distributed Virtual Reality', Digest No.121 (pp. 1/1-4). London, UK:IEE. Zyda, M.J., Lombardo, C. and Pratt, D.R. (1993). Hypermedia and Networking in the Development of Large-Scale Virtual Environments. In Proceedings of the Third International Conference on Artificial Reality and Tele-Existence, ICAT '93 . (pp. 33-40). Tokyo, Japan, Japan Technology Transfer Association (email, icat@atr-sw.atr.co.jp). -T.E.]