From: rachlin@roanoke.infi.net (Michael Rachlin)
Subject: TECH: AVRIL help
Date: 24 Dec 1995 18:14:32 GMT
Organization: Customer of InfiNet


From: rachlin@roanoke.infi.net (Michael Rachlin)

I am having problems with the vrl_MatrixGetRotations function and the
vrl_ObjectGetRelativeRotations macro in AVRIL. Instead of retrieving
the rotation angles of the object, they set all my angle pointers to a
single number (-3320.99...), regardless of the object's position or
orientation.  The object is properly initialized and is rendered
correctly on the screen. Is there a bug in the function or am I
missing something? Is there any way I can bypass the use of this
function to get the rotational information? I would GREATLY appreciate
any help that you could offer.  Please E-Mail any advice you have.

Thanks for you help and happy holidays.
-Yaron

