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  Deckard Ex Map Spec: This map is an Updated Version of the previous map Deckard
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Thanks for all the comments.

--Changes------------
1) Added a second level to axis base including new rooms and details.
2) Added a rooftop mg-42 position to axis base.
3) Added a third entrance to the Spy Docs room.
4) Added more ducts to crawl around in.
5) Added a sniper position to axis base.
6) Fixed the bugs with the first version, clipping and weird visual stuff.
7) Changed the game time to 15 minutes.
8) Changed axis spawn time to 20 secs, allied spawn to 15 secs.

---Installation----------
Unzip the 'Deckard Ex.zip' file to your "C:\Program Files\Return to Castle Wolfenstein\Main" directory and the old file will be overwritten.

---General Information---
Version: Final (unless a major change is required e.g. lighting)
Title: Deckard Ex
Filename: deckard.bsp
Author: Alfredo Garcia
Email address: mapsa_garcia@hotmail.com

Credits to: Some website that is no longer active for sniper tower and allied bunker prefabs. 

Tram Design tutorials. 

These Guys http://www.planetpointy.com/wolf/mapping/tutorials/tutorial1.shtml 

Claudec's tutorials. 

http://www.claudec.com/the_tutorial_Index/q3a/tutorials.shtml#greeneggsnspam_RollingTerrain 

Nib's tutorials. http://www.nibsworld.com/rtcw/tutorial_other.shtml 
Lots of other web tutorials. 

WolfUmbra for testing and design ideas.


---Play Information------
Game Description: Allies are trying to steal and transmit the spy docs.
Game Type(s): MP, SW 

---Known Bugs------------
Minor terrain glitches, you may not even notice them.
Secret docs pickup sound not correct, couldn't figure out how to fix it.

