
README SPECIAL FORCES OF WWII MOD-TC FOR RTCW


COPYRIGHT SPECIAL FORCES OF WW2 FOR RTCW
WWW.FIREWALLFORTRESS.COM 2002

ALPHA1: 8/18/2002 
Just feature changes and two levels for now next week more levels are coming soon




For now only 3 classes work

Soldiers: rifle and 30 rounds ammo
engineers: panzerfaust 10 rounds and 30 grenades
medics(Lightmachinegunners in the future) stenguns and 90 rounds ammo

LT (officer) to be announced


TABLE OF CONTENTS:

A) Why release it when its not done?
B) Patches and test 2 are coming soon
C) Notes on Quick Install
D) manual install and future releases:

1) Welcome:
2) Requirements
3) Where to get RTCW and patchs and GOTY
4) Levels
5) optional skins (Temp)
6) features
7) How to run a server
8) How to play SFWW2
9) We need a few more team members 
10) How to make levels for RTCW
11) How to make mods-TC's for RTCW
12) Post bugs and issues at the Q and A
section of the Messageboard
13) Military tactics
14) FAQ
15) Legal & Copyright
16) Why release before it done?
17) Do not judge Us until beta 2.0 Ok?
(beta 2 is spring-Summer of 2003)
18) Why gamers should join EFF.org
to protect their Cyberliberties


* New Install section coming soon

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A) Why release before its done?

1) The RTCW Community is slowing down.

2) The best way to test the mod is for it to be public online.

3) Before we are 110% finished with the mod-TC it will be about 2 years From now
and if we do not release until then everyone will have moved on to other games.

4) Look at the navyseal mod, they waited too long over 2 years! as for CS they released in
3 months after they started they mod and it had 1 level when they started! 

1 level to start and releases every few months vs waiting a few years and being forgotten.


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B)
A patch with new DLL's and .SO files will be out in a few weeks or less
and test 2 is also coming out in a few weeks since we have a many levels that are 
almost done and to be fair to the level designers or the players and
its best to publically release levels when they are 110% finished.


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C) Quick install:

Use Winzip or Winrar and unzip the file in D:/rtcw/
and sfww2 directory will be created and all files will be installed in that dir



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D) NOTE on Manual INSTALLING:


CREATE A DIRECTORY IN C:/rtcw/sfww2 and put all the pak files (.pk3) in the directory 
in that directory and the .dll files (.so files for Linux ) and your set. You must have
the newest 1.33 version of RTCW. (We know there are not paked up but in future releases they will be)

Run multiplayer RTCW and go to options menu and double click mods and your set.


NOTE ON FUTURE RELEASES: 
IN THE FUTURE (SOON) NEW WEAPONS AND
PLAYER MODELS WITH SKINS WILL BE ADDED.

ALSO: A patch (dlls and .so files for linux) will be released in about a week after 
test 1.

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1) Welcome:

Welcome to Special forces of WWII MOD-TC for RTCW.
Thank you for downloading the mod-TC we know its about 100 megs at its just test 1!
Test 1 was released in Late June of 2002. And beta 1 is scheduled for Nov-Dec of 2002
and will have over 20 levels, over 10 weapons, 4 new player models and over 8 new skins.

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2) Requirements:

Required:
400 Pentium 2 OR 500 Pentium 3 or Athon processor
128 RAM
300 Megs of freespace on Harddrive partition
56K modem
3D video card with 16MB hardware acceleration
RTCW version 1.31 and 1.33 or higher


Recommended:
700 MHZ to 2.5 Gigahertz CPU
256-512 DDR-RAM
300 megs of Freespace on Harddrive partition
56K modem, Cable Modem, DSL modem, ISDN Modem or T-Line
3D video card with 32MB-64MB (NIVIDA GeForce 2, 3 or 4)
RTCW version 1.31 and 1.33 or higher

OS requirements:
Windows 95OSR2/Win98/WinME/WINNT Sp 5-6/Windows 2000 professional
Windows XP home & professional, Linux: 2.4 kernels or higher (Mandrake, Redhat, SUSE, Caldera etc...)


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3) Where to buy Return to Castle Wolfenstein? (RTCW)

NOTE:
If you do not get the Game of they Year edition you need to download
a 50 meg level pack and 10 meg patch to play the Mod-TC SFWW2.



Return to Castle Wolfenstein
by Activision

http://www.amazon.com/exec/obidos/tg/stores/detail/-/videogames/B00004U55E/qid=
1024796882/sr=2-1/ref=sr_2_1/002-5940900-7693639


Return To Castle Wolfenstein Game Of The Year Edition (GOTY)
Other products by Activision

Our Price: $44.99 

http://www.amazon.com/exec/obidos/tg/stores/detail/-/videogames/B0000696PJ/qid
=1024795001/sr=8-3/ref=sr_8_3/002-5940900-7693639


Return to Castle Wolfenstein GOTY (Game of the year edition)

Price:$49.99 
 
http://www.ebgames.com/ebx/categories/products/product.asp?pf_id=222238
&mscssid=2QNLXV4SU4CB9G0MCRDHJC84HD1C83C9&ref=1&PromoCode=&site=&siteID=


Return To Castle Wolfenstein 
Price:$29.99 
 
http://www.ebgames.com/ebx/categories/products/product.asp?pf_id=203966
&mscssid=2QNLXV4SU4CB9G0MCRDHJC84HD1C83C9&ref=1&PromoCode=&site=&siteID=

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LEVEL PACK OFFICAL FOR RTCW GOTY AND 1.33 RTCW PATCH:

UPDATE TO 1.33:

http://www.bluesnews.com/files/rtcw/patches/wolf_update_133.shtml

1.33 Full version 9.9 megs
http://www.fileplanet.com/index.asp?file=86686

Wolf_Update_133_lite.exe 4 megs

http://www.bluesnews.com/files/rtcw/patches/wolf_update_133_lite.shtml

Title: Return to Castle Wolfenstein 1.32 - 1.33 Update (Windows) 
http://www.fileplanet.com/index.asp?file=86201

OFFICIAL LEVEL PACK GOTY

1.33 Version for RTCW and mappack

- Trenchtoast 
- Icelab 
- Tram Siege 

4 NEW LEVELS!
- Chateau 
- Keep 
- The Damned 
- Rocket

http://www.bluesnews.com/files/rtcw/maps/goty_mappack.shtml

ftp://ftp.bluesnews.com/rtcw/maps/GOTY_MapPack.exe

http://www.planetmirror.com/pub/bluesnews/rtcw/maps/GOTY_MapPack.exe

http://www.mymtw.de/files/downloads/29/549_GOTY_MapPack.exe

ftp://files.gamesmania.de/pub/gamesmania/maps/rtcw/goty_mappack.exe

http://www.fileplanet.com/index.asp?file=89158

LINUX:
http://www.bluesnews.com/files/rtcw/maps/wolf-linux-goty-maps.shtml 


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4) LEVELS IN ALPHA1:

1) Ramelle France: xnone
2) Utah beach: chucky 


Levels that are coming soon! About 8 more!



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5) OPTIONAL TEMP SKINS:
In the future we will have new player models,skins, 
animations and new WWII weapons.

Allies: 101st American Airbourne 
http://skins.fragland.net/page/files/allies_101st.zip
OR
http://www.rtcwfiles.com/file.info?3277

Axis Heer 2
http://skins.fragland.net/page/files/axis_heer2.zip
OR
http://www.rtcwfiles.com/file.info?2598


NOTE: DO NOT UNPAK THE SKINS BECAUSE WHEN WE ADD 
OUR NEW MODELS AND SKINS FOR THEM FILENAMES WILL CLASH
AMOUNG OTHER ERRORS!


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6) Programmed features 

MG42: 20% more powerful and cannot be destroyed
walk 40% slower
Run 30% slower
2 second time delay on bunny hoping
6 classes ( Not done yet)
LT can set respawn point for team via smoke grenade 
no shooting and climbing 
mg-42 500 rpm
stengun, tommygun and mp40 all 500 rpm\
and many more

About +50 features are planned for the mod within the next year (12 months)




NOTE on INSTALLING:

CREATE A DIRECTORY IN C:/wolf/sfww2 and put all the pak files (.pk3) in the directory 
in that directory and the .dll files (.so files for Linux ) and your set. You must have
the newest 1.33 version of RTCW.

Run multiplayer RTCW and go to options menu and click mods and your set.


NOTE on LINUX:
.so files go in the sfww2 directory and not the .dll files



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7) How to Run an RTCW & SFWW2 Server 

http://www.planetwolfenstein.com/server/basic.shtml

http://www.planetwolfenstein.com/server/advanced.shtml

http://www.planetwolfenstein.com/mp/console.shtml



To start up a DEDICATED SFWW2 server, in a DOS shell, type:

NOTE WHEN RUNNING A SERVER CALL YOUR SERVER SFWW2-Yourname or clan
---------------------------------------------------------
WolfMP +set dedicated 2 +set fs_game sfww2 +map mp_beach

(or you can replace +map mp_beach with +exec your_cfg.cfg
your_cfg.cfg must contain your server preferences and options as well as 
a map mp_whatever command)

Similarly:

To start up a LISTEN SFWW2 server (where a client and server
run in the same machine), type:
----------------------------------------------------------
WolfMP +set fs_game sfww2 +map mp_beach (or +exec your_cfg.cfg)



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8)  How to Play SFWW2:

Special Forces of WWII is a far more realistic and tactical game then either 
MOHAA or RTCW. A player walks at 40% slower speed and runs at 30% Slower speed
also all the weapons have specific realistic ballistics (Ranges,Recoil and damage)
and the weapons are more deadly.

NOTE: You must fire your weapon while standing still or the accuracy is greatly reduced!

-----------------------------------------------
NOTE on INSTALLING:
------------------------------------------------


CREATE A DIRECTORY IN C:/wolf/sfww2 and put all the pak files (.pk3) in the directory 
in that directory and the .dll files (.so files for Linux ) and your set. You must have
the newest 1.33 version of RTCW.

Run multiplayer RTCW and go to options menu and click mods and your set.


NOTE on LINUX:
.so files go in the sfww2 directory and not the .dll files


=====================
Quick start on Servers
=====================


No matter under what OS you are running RtCW, you can always use the 
in-game menus: For example, install sfww2, launch WolfMP and go to:
Options --> Mods. There choose Sfww2 and press OK to load the mod.
Afterwards, you can create a listen server by going to:
Multiplayer --> Create Server --> (Choose your options and map there) 
-->  and finally launch the Server.


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9) We need more team members:

1) Level designers:
We need another level designer more realistic WWII levels

2) Modeler-animator-skinner:
We need another Modeler-animator-skinner for weapons and character models

3) Programmer:
We need another programmer to help out with  programming 

4) Dedicated texture artist and skybox artist
We would like a texture artist and skybox artist to help use create a wide variety 
of realistic textures and skyboxes.

If you are interested email me at firewallfortressdotcom@hotmail.com

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10) How to make levels for RTCW:

Basic tutorial:
http://planetwolfenstein.com/bubbawolf/wolftut1.html

Advanced Tutorial
http://planetwolfenstein.com/bubbawolf/wolftut2.html

Prefabs for RTCW and Quake 3 arena
http://planetwolfenstein.com/bubbawolf/wolfprefabs.html

http://www.rtcwfabs.tk 

Map object list for RTCW
http://planetwolfenstein.com/bubbawolf/mapobject1.html

Level editor: GTKradiant 1.27 or higher
http://www.qeradiant.com/?data=files&files_dir=2

http://www.qeradiant.com


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11) How to make Mod's-TC's for RTCW

A) Level editing 
B) Textures 
C) Modeling-animating-skinning 
D) Programming 
E) Sound 
F) Tools and Util 

All here:
http://www.firewallfortress.com/tutorials.html


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12) Post bugs and issues at the Q and A
 section of the Messageboard

http://www.firewallfortress.com/cgi/ikonboard.cgi

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13) Military tactics: Crash course in Real Military Strategies and Tactics

http://www.firewallfortress.com/tactics.html

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14) FAQ:

http://www.firewallfortress.com/faq.html

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15) Legal & Copyright


COPYRIGHT SPECIAL FORCES OF WW2 FOR RTCW
WWW.FIREWALLFORTRESS.COM 2002

You can mirror the files, or make 1 million copies and put them on CDROMs we do not care just
do not change them thats all!



//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

16) Why release before its done?

1) The RTCW Community is slowing down.

2) The best way to test the mod is for it to be public online.

3) Before we are 110% finished with the mod-TC it will be about 2 years From now
and if we do not release until then everyone will have moved on to other games.

4) Look at the navyseal mod, they waited too long over 2 years! as for CS they released in
3 months after they started they mod and it had 1 level when they started! 

1 level to start and releases every few months vs waiting a few years and being forgotten.

//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

17) Do not judge Us until beta 2.0 Ok?
(beta 2 is FALL  of 2003)

We have a long way to go to make the game great!


//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////



18) Why gamers should join www.EFF.org to protect their Cyberliberties

1) Governments of this world want to Censor the Internet
and control what content you can see, hear, download etc...

2) There is no law protecting you from Spyware and no law against Spyware
being put on your computer without your Knowledge and consent!

3) About 85% of all the top 100 websites on the internet use Cookies which track your
Internet Behavior on the internet without your Knowledge or Consent!

4)  Both the RIAA and MPAA  are trying to pass laws thru congress that ban all
downloading and all file sharing on the internet regardless of the file types or who created
the content! 

5) Both Governments and Business are forcing ISP's to keep track of their consumers
Websurfing habits and also save all of their consumers emails via database without your
Knowledge and consent!


6) Common System and network Admin tools are being seen by governments and
big business as Illegal Hacker programs and thus using these tools will be Illegal even
if the use of the tool is for common System and Network Administration.

7) If you purchase Defective software you have no legal recourse and No Legal Rights
against the company that created the defective software!

8) Governments (UN, EU, US Government) are passing laws that Ban free speech on the internet!
and shut down websites they deem a "threat" and you have no legal recourse or legal rights!

9) You have no legal rights on the Internet and World Wide Web! You do not have the
right of freedom of Speech, The Right to privacy, You are not innocent until proven guilty,
you have no Cyberliberties at all and things are getting worse and not better!

If people do not fight to defend their freedom it is only a matter of time when
they will have none and If you do not fight to gain freedom, your not a patriot but a slave."

-Winston Churchill  


http://www.eff.org 








