OSP for Wolfenstein - Server Settings
=====================================
Version: 0.83
Date:    17 Mar 03
Contact: rhea@OrangeSmoothie.org
Site:    http://www.OrangeSmoothie.org


Overview:
---------
This document describes all server-side settings.  For OSP-specific
commands, please see: osp-wolf-Commands.txt


Settings:
---------
g_doWarmup <0|1>  (default = 1)
    * 0 - Normal warmup semantics
      1 - Players must "ready" to begin a match

g_spectatorInactivity  // <seconds, 0 disables> - Inactivity timer for spectators
match_latejoin         // <0|1> - Whether clients can join a match in progress.
match_minplayers       // <value> - Minimum # of players needed to start the match.
match_mutespecs        // <0|1> - Whether spectators can chat during a match in progress.
match_readypercent     // <1-99> - Player "ready" threshold.
match_timeoutcount     // <value> - # of timeouts that can be called by each side per match.
match_timeoutlength    // <value> - Duration (in seconds) of timeouts.
match_warmupfire;      // <0|1> - Whether clients can inflict/receive damage during warmup.
ref_password           // <string> - Password to enable referee status: "none" means disabled.
server_allowCenterview // <0|1> - Togglae to allow clients to use the centerview command.
server_autoconfig      // <0|1|2> Server loads no(0)/comp(1)/pub(2) settings on startup (based
                                  on current g_gametype)
                                  (Note: this means some settings will "reset" to selected values)
server_motd[0-7]       // <string> - Specifies optional window with server Message Of The Day while
                                     players connect.  Up to 8 lines (0-7) can be specified.
team_maxplayers        // <value> - Max players per team.
team_maxPanzers        // <-1-X> - Specifies # of active panzers allowed per team.
                                   -1 signifies no limit, 0 means no panzers allowed,
                                   anything higher signifies # of active panzers.
team_nocontrols        // <0|1> - Disables captain/team cmds/autolocking mechanisms.
vote_limit             // <0-X> - Max # of votes allowed for a map (non-ref)
vote_percent           // <1-100> - Percentage of accepting clients for a vote to pass.


// All settings below are either 0 (disabled) or 1 (enabled)
// ---------------------------------------------------------
vote_allow_capturelimit // Capturelimit voting allowed?
vote_allow_centerview   // Centerview command allowed?
vote_allow_comp         // Competition setting voting allowed?
vote_allow_fraglimit    // Fraglimit voting allowed?
vote_allow_gametype     // Gametype voting allowed?
vote_allow_kick         // Kick player voting allowed?
vote_allow_map          // Map voting allowed?
vote_allow_mutespecs    // Spectator mute voting allowed?
vote_allow_nextmap	// Nextmap voting allowed?
vote_allow_pub		// Public setting voting allowed?
vote_allow_referee      // Referee voting allowed?
vote_allow_shuffleteams	// Team shuffle voting allowed?
vote_allow_swapteams	// Team swap voting allowed?
vote_allow_teamdamage   // Teamdamage voting allowed?
vote_allow_timelimit    // Timelimit voting allowed?
vote_allow_warmupfire;  // Weapon fire during warmup voting allowed?


Forced settings for "comp" mode:
--------------------------------
dmflags                 0
g_allowVote             1
g_altStopwatchMode      0
g_complaintlimit        999
g_doWarmup              1
g_engineerChargeTime    30000
g_forcerespawn          0
g_friendlyFire          1
g_gravity               800
g_inactivity            0
g_knockback             1000
g_LTChargeTime          40000
g_maxlives              0
g_medicChargeTime       45000
g_quadfactor            3
g_soldierChargeTime     20000
g_speed                 320
g_syncronousClients     0
g_teamforcebalance      0
g_userAlliedRespawnTime 0
g_userAxisRespawnTime   0
g_voicechatsallowed     50
g_warmup                10
match_latejoin          0
match_mutespecs         0
match_readypercent      100
match_timeoutcount      1
match_timeoutlength     180
match_warmupfire        1
pmove_fixed             0
sv_allowDownload        1
sv_floodProtect         0
sv_fps                  20
sv_screenshake          1
team_maxplayers         10
team_nocontrols         0


Forced settings for "pub" mode:
-------------------------------
dmflags                 0
g_allowVote             1
g_altStopwatchMode      0
g_complaintlimit        5
g_doWarmup              0
g_engineerChargeTime    30000
g_forcerespawn          0
g_friendlyFire          1
g_gravity               800
g_inactivity            0
g_knockback             1000
g_LTChargeTime          40000
g_maxlives              0
g_medicChargeTime       45000
g_quadfactor            3
g_soldierChargeTime     20000
g_speed                 320
g_syncronousClients     0
g_teamforcebalance      1
g_userAlliedRespawnTime 0
g_userAxisRespawnTime   0
g_voicechatsallowed     50
g_warmup                60
pmove_fixed             0
match_latejoin          1
match_mutespecs         1
match_readypercent      100
match_timeoutcount      0
match_timeoutlength     180
match_warmupfire        0
sv_allowDownload        1
sv_floodProtect         0
sv_fps                  20
sv_screenshake          1
team_maxplayers         0
team_nocontrols         1
