TC:Elite - modification for Wolfenstien:Enemy Territory

THIS IS A 2 MAP TEST VERSION OF TC:ELITE
- please give feedback on our forums at... http://www.truecombat.com/intro.php 
- visit our IRC chat at irc.gamesurge.net, channels #tc:elite and #tc.support

TC:ELITE BETA 1.0 will be released in the comming weeks and will feature more
 maps and content along with improved code pending results of this test.  The
 goal of this test release is to stabilize gameplay balance.

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Client install guide and configuration guide available online
- http://www.truecombat.com/intro.php

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Server Recomendations:

The maps support 12 spawns per team and are of average size so keep that in mind
 when choosing a maximum player setting.  We reccomend up to 16 players max in
 the DEMOLITION gametype and up to 24 players max in the BODYCOUNT gametype.

TC:Elite may require higher memory settings than Enemy Territory.  We suggest
 that servers be given the memory settings below, but on some systems Elite may
 run fine with less memory.

com_hunkmegs "128"
com_zonemegs "64"

The included maps.cfg file contains a rotation for the two maps included in
 the test release and alternates gametypes.

Other cvar settings:
- see included server.cfg for additional suggestions

g_dynamitemode "1" // one player only bombing ablilty (default)
                   //  inactive players will drop the bomb
g_dynamitemode "0" // full team has bombing ability (each player carries bomb)

g_gametype "5"     // demolition gametype

g_gametype "7"     // bodycount gametype (team deathmatch)

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GrooveSix Studios and TeamTerminator


